
		Container Manager, version 0.9

	ConMan (which stands for Container Manager, sorry for a bad pun) is a 
utility to browse and edit various container files used by 3D games. Just run 
it and select "Open Container" or associate container files with container 
manager and just double-click the file you want in Explorer.

History:
ver 0.5:
- "New container" function
- Add/Delete files function
- Copy&Paste support (copy/paste files directly from/to Windows Explorer)
- Drag&Drop support (drag&drop files from/to Windows Explorer)

Ver 0.51
- Does not any longer create duplicates when adding files
- Paste bug fixed
- More correct detection of drag initiation
- Added Help

Ver 0.6
- Read-Only support for Jedi Knight GOB files

Ver 0.7
- Added editing operations on JK GOBs and GOOs (creating, 
  adding/deleting files).
- Fixed bug in JK GOB reading when it might miss some directories
  in the file.

Ver 0.7a
- Fixed bug in adding .KEY files to GOB/GOOs.

Ver 0.9
- Fixed a bug giving an error when you double-click a file in 
  Explorer to open it, and the file happens to have a space
  somewhere in the path.
- Improved drag n' drop code so that now file operations only start
  when you drop files, not when you pick them up as before.
- You can now drop directories on ConMan - they will be .GOB/.GOOed
  with retention of their structure (that is, if target container
  supports directories - i.e. JK .GOB or MOTS .GOO).
- If container file doesn't have identifying extension, ConMan
  now tries to identify it by file header (so, you can for instance
  open .MUS files in Grim Fandango demo without renaming them to .LABs).
- Fixed a bug in .LFD handling.

Ver 0.9a
- Fixed a bug in command line handling yet again and added 
  "Associate containers with ConMan" menu item in "Help".
  If you're getting errors when double clicking on files,
  use this menu to associate container files correctly
  with ConMan.

Alex.